Hello Moderator,


I hope you enjoy looking through this blog and at my final media products.

My research and planning starts right at the beginning of the blog, on 20th June 2011, my final products can be found right below this message, and my Evaluation starts on the 5th April 2012.

Again, I hope you enjoy looking through my A2 media journey, and thank you for taking the time to do so!

Tasha :)

Thursday, 20 October 2011

Research and Planning: Storyboard

Research and Planning: Treatment

Adam and I have decided to go with our second idea, partly due to our own preferences, but also because of the feedback we got from our proposals.

The following is the break down of this idea:

Plot
Our plot involves two worlds; the real world - i.e the world as we know it, and an underground world, where people live solely off energy collected in an energy cylinder underground and transmitted to badge-type devices on every person's chest. When one day they find that the energy is running out, and their kind is threatened with extinction without energy, they decide a fight is the only answer, and they set out to get ready for war against people in the world above.

Mise en Scene
- The real world always sunny and bright colours.
- Lots of greenery with trees, park spaces, children having fun
- The underground dark and dingy with bright chest badges
- The underground looking like the plague with tight alley ways with adults on the street
- Until the fight begins the brightness will go, more dark and rubble everywhere
- In the real world the clothing will be well dressed with bright clothing and the actors will be clean.
- In The underground the clothing will be dark and dirty with the actors will dirt all over them and     haven't had a shower for days
- In the underground they will be wearing bright badges for them to stay alive as they are run on sun energy.
- There will be fighting gear such as helmets, swords, rocks, Armour etc

Cinematography
- Will be putting in Long shots, medium to long shots, establishing shot, close ups, extreme close ups
- The angles we will be putting in are low angle, high angle, eye level, worms eye, birds eye, Point of view
- The movement of the camera will be Crab, zoom, tilt and a track

Sound
- Before the scenes of fighting starts with sounds such as birds and barking from dogs and also calm music
- In the underground the sounds will be like string music representing tragedy and dark moments .
- When the fighting begins the sound will be more upbeat with adventure music.
- The terms that will be used are diegetic sound, non diegetic sound,  possibly a narrative, synchronous, asynchronous and score

Editing
- The techniques we will be using in the trailer will be transitions like, straight cut, fade, wipe, jump cut, cut away and shot reverse shot and also maybe a graphic match
-  the pace of editing we maybe using are things like fast cutting and slow cutting 

Friday, 14 October 2011

Research and Planning: Proposals/Group Meeting 2

Idea One
- Two worlds
- Forestry, Urban
- 'Little people'
- Hunted by cruel scientists
- Group of urban teens living on border of forest & urban
- Find little people while walking dog
- Urban teens fight scientists for little people's rights - story hits news
- Wildlife noises for forest
- Trains, cars, beeping etc for urban
- Smoke, clanging glasses, 'geek talk' in scientists' lab
- Little people in bright coloured clothing - lived happy lives until recently
- Urbans - normal clothes. Scientist coats for cruel scientists

Idea Two
- Two worlds
- Underground, overground
- People in 'real world' unaware of people living underground
- Underground dark - underground people get energy from solar container that links to bodies
- Solar container running low - alarm bells - creates need for attack to get more energy
- Underground people wearing dark clothing. Living in squalor - dark, cobbled streets, people living on streets
- When underground attack, people in real world run for cover - Preachers preaching end of world
- Group of teens in real world step up to fight 'baddies'
- Real world are ordinary people with ordinary clothes and ordinary, city life noises
- Clanging of pots and pans, babies crying etc underground - Alarm bell for low solar energy

Idea Three
- One world separated in two by parallel energy wall
- Wall begins to crack, people begin to wake up and see
- Fight between two, now unseparated groups over dominance of land
- Sfx - stone throwing, glass smashing, world they live in being destroyed
- It doesn't matter who wins - there's nothing left to own, anyway
- Black & white clothing - separation
- Different groups see world differently

Wednesday, 12 October 2011

Research and Planning: Sound Test

Below is my sound test. This task was designed to act as an introduction or recap of GarageBand and how to use it, as we used very little of it last year, and it will be quite a big part of this year.

Tuesday, 11 October 2011

Research and Planning: Real Life Research - London

It seems like a while since I last updated my blog, but there's a good reason for that!

Last week, our tutor, Angela, and another tutor, Jonathan, took 17 students to London to do all sorts of activities related to media, film, graphics and art.

While we were there, we went to the London Film Museum, where Adam and I got to look at many different elements of fantasy (including an exhibition on Ray Harryhausen's Myths and Legends, and real batman and superman costumes!)














We also visited the BFI, where we searched through film archives in their Mediatheque. There we had great difficulty finding many films or film clippings related to the fantasy genre, or at least as we know it, as many of the articles were quite old; a large portion being in black and white, and in a way proved the Desentisization theory, where things that were scary in the days of black and white film don't bother us today at all, and fantasy is unbelievable.

And finally, something that was of enjoyment to us all, but still slightly media related to Adam and I, we went to see the musical 'Wicked' live at Victoria Apollo. The show was fantastic, and really showed what was possible without CGI.


The trip overall has been a real eye opener, and I can't wait to get started on my teaser trailer!